In that respect, Gears Tactics is unquestionably a Gears Game. Options are as legion as the invading Locust. The main characters are a bit one-dimensional and forgettable, which, in a Gears Game, can be forgiven as long as the gameplay is solid. You can storm hovels, use a sniper’s superior range, or simply outmaneuver targets. It does so by using the surprisingly robust catalog of weapons and items, while adding new trinkets, giving players several options to plow through hordes of Locusts. Gears Tactics is seemingly designed to renew fans’ appreciation of the original trilogy. it has more QoL improvements in pretty much everyplace. Outside of simply talking about gameplay and looks, XCOM 2 is the clear winner for me. It sucks that you need to pay more for performance since the improvements they made were not retroactive to the base game on its own. Morbid curiosity drew me to this game, more than anything, but, as it turns out, my initial instincts were wrong. performance was not very good, though it gets solved in the expansion.
A game notorious for running and gunning through a myriad of hellscapes, tactics isn’t something that comes to mind when I think Gears of War.
As a fan of the original Gears of War trilogy and someone who isn’t very fond of the recent two Gears games that followed, I wasn’t quite sure what to think of Gears Tactics.